GunSlingers Xenobe Hunt Rules

These are the complete rules to date for GunSlingers Xenobe Hunt, they are subject to change. They were last updated on 23.07.2007 by GunSlinger.


The Rules:

  1. Registering Your Account - updated
  2. Hunting, Paybacks & Transfers - updated
  3. Multiple-Accounts / Shared IP's - updated
  4. Admin News
  5. Game Etiquette
  6. Scripts
  7. Bugs
  8. Snowballing - updated
  9. Time Wasting - updated
  10. SOFA's & Kami's - updated
   
 

  1. You MUST use a valid email address as passwords are NOT displayed they are sent to the email address you enter when creating your account.
    Your name must contain only alpha-numerical characters, if it contains any non alpha-numerical characters certain features of the game will NOT be available for you.
    Enter your details carefully the Admin will NOT issue passwords, if you used a valid email address and you think the game has not sent you your password when registering then the game will allow you to send yourself a new password.
    If you still get no password ensure there are no mail filters in place which may be stopping the email getting to you.
    If all else fails you will have to wait 48hrs before registering again, double-checking all your typing.

  2. No transfers of credits or any other items by ANY means between players until both players have used at least their start turns. This means that you CANNOT create undefended planets, transfer money to them and let your friends capture them. You can still hunt for other players, just remember you cannot collect any payment for this until you have used your start turns; hunting means that you can tell others locations of Ports, Xenobe ships & planets, enemy player ships & planets.
    Xenobe Tags are paid into your Federation Vault until you have used your start turns, while its in the Federation Vault your money does not earn any interest or count towards your score, once you have used your start turns you can transfer this money over to your IGB account and access it like normal.

  3. You are not allowed to have multiple accounts. In other words, if you have more than one player in the game you are breaking the rules, if you need two accounts to test a theory then host your own game, there are plenty of free servers about that can be used for testing. If more than one person plays from the same computer or IP, than you MUST obtain the Admins approval BEFORE creating additional accounts. If you are caught with multiple accounts the Admin will remove all your players and ban you from the game for the remainder of the round.
    You CANNOT create 'temporary' additional accounts.
    In addition you CANNOT use one account to scan a particular target then self-destruct/destroy that account and use another account to attack with.
    You CANNOT use a 2nd account for hunting Xenobe, if another player wishes to hunt for you that is ok, but you cannot do it yourself using a 2nd account as this is the same as multi-ing.
    You CANNOT attack a planet then after getting destroyed create a new account and go back for a 2nd go until 180 seconds have passed (rule #10)
    Do not give your password out to anyone as there is no need for any other person to have access to your account.

  4. Check the Admin News link regulary as that is where updates concerning the game will be posted. (Link in Commands menu on right of main page). While your there register an account so you can post (if you want) and take part in polls concerning the game.

  5. No harassment! No swearing, No Profanity, No Cursing - call it what you will, there are players of all ages and both sexes on this server, if you can't say it without swearing or being rude or offensive then don't say it. If you do and your caught you will be removed and banned, this applys to ALL areas of the game.

  6. No scripts allowed! You can be as creative as you'd like with how you use web browsers to play the game, but you cannot use external scripts of any kind.

  7. If you find a bug it is against the rules to exploit it. You must report it right away to the webmaster and preferably to the forums as well.

  8. No inheritance exploits. For example when you're new you get a lot of turns. You could trade trade trade, leave the money somewhere safe and self destruct. Then sign on again with a new account and pick up the money. Keep doing this and you get a really high score right off the bat. The only problem is that all this is logged and when seen your account will be blocked.

  9. Do not waste the Admins time, the Admin does not have to rebuild your ship if you make a mistake and get destroyed, YOU are responsible for your account, it is YOUR responsibilty to ensure your ship is safe no-one elses.
    If you do get blown up make sure you purchase all upgrades necessary, check the port page it will show you what you do and do not have installed on your ship, if you think something is wrong with the port settings or what you can or cannot buy, leave your ship somewhere's safe & contact the Admin for verification before continuing to play.
    The Admin will not delete/reset your account if you burn all your turns up by trading or moving using the wrong method of travel.
    The Admin will not delete/reset your account if you play for a while then suddenly find out about a turn/time saving feature in the game.

  10. SOFA's - if allowed SOFA's are subject to a 120 seconds timelimit, you cannot sofa faster than this timelimit allows.
    Planet/Kami Attacks - these are controlled by a 180 seconds timelimit, again you cannot attack faster than this timelimit allows.

Basically, if you break any of the above rules you stand a very good chance of being removed from the game and banned, the Admin logs here are very detailed, and it is relatively easy to check up on someones actions, so no matter how tempting it is, don't break the rules.

   
 
So you've read the rules and agree to play by them? In that case click here to continue to the Create New Player page, or here to return to the Main page.